Changelog/4.36
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General
- WoW Player models are disabled
- Hudhint is now disabled when there is nothing to display (Mostly for spectators)
- Fixed All-Talk on EU server
- Added fancy straight forward slides to aid new people on how to use wowmod. Don't get scarried of seeing this slide when you first time connect, it is displayed only once.
- Changed the distribution of talent points so that they are gained just a little earlier but still same maximum at 85.
- Changed the wording of some wchelp entries.
- Updated the wcnews reel that shows in game.
CS:S DM module on US server
- Removed player access to m249.
Maps
- Added the Ultimate Map Chooser to the US & EU server.
- Set up the config files so the larger maps will start appearing in the map votes as more players connect.
- Added map commands rtv & nominate
Bots
- Dropped the US & EU bot_quota to 8 from 10.
- Bots level is now 70-85 instead of 60-85
Chat Commands
- Added in more chat commands for shortcuts in the wcmenu like...
- "talents" goes to the talent menu.
- "mail" & "mails" goes to the mail menu.
- "items" & "inventory" go to your inventory.
- "changerace" goes to your character select menu.
- "info" goes to help along with "help" & "wchelp".
- "profession" & "professions" goes to your professions menu.
- "goldshop" goes to the goldshop/premium menu.
Crafting
- Enchanting
- Removed some old unused enchanting reagents that never made it into a recipe.
- Disenchanting has a chance to skillup!
- Completely overhauled enchanting and disenchanting and added a few recipes too.
- All items fall within the "drop" table for disenchanting so if it's disenchantable it WILL have a value and thus yield reagents.
- Yes, you can buy items from the item shop and disenchant them too but don't expect a whole lot as those aren't very magical and have less magic to pull out of them.
- Transmutations & You: Now that you are a mighty magic manipulating genius you may combine your enchanting reagents into a higher rated reagent.
- Enchanting Reagents
- Changed the name of "Version Dust" into "Hypnotic Dust"
- Changed the old "Hypnotic Dust" into "Illusion Dust"
- Changed "Heavenly Shard" into "Large Heavenly Shard"
- Removed some unused reagents that were never in drop/disenchant system. (ex: "???" etc)
- Added in 5 reagents to support new enchanting system: Void Crystal, Abyss Crystal, Nexus Crystal, Infinite Dust & Cosmic Essence.
- Yes, It's slightly easier to get Maelstrom Crystals Lenya.
Warrior
- General
- Deep Wounds no longer damages after respawn (Famous Shaman/DM bug)
- Thunder Clap no longer bugs Attack Speed after respawn
- Concussion Blow duration fix
- Talents
- [nerf] Unbridled Wrath no longer increase exponentially with more talent points. Instead of giving 2/4/6 Rage with 8/16/24% chance. now it gives 2 rage with 8/16/24% chance.
Rogue
- General
- [buff] Energy regeneration is increased by 60%
- Poison no longer damages after respawn (Famous Shaman/DM bug)
- Talents
- [nerf] Serrated Blades life drain has been reduced to 8%/16% down from 30%/60%
Mage
- Talents
- Critical Mass was removed for being Really OP when combined with iceblock.
- Meet Blinkwake the talent to replace the above talent. There ya go, you know it's name, the rest will have to wait :P
Paladin
- Talents
- [nerf] Blessed life's cooldown effect reduced from -0.5/-1.0 seconds to -0.3/-0.6 seconds.
- [nerf] Speed of Light has been changed from a chance for no cooldown to a chance for half cooldown.
- Swapped the Tier 3 "Divine Voice" with Tier 2's "Healing Light".
- [buff] Healing Light's effect on "Flash Heal" increased from +1/3/5% to match the it's effect on "Greater Heal" at +3/6/10%.
- [buff] Speed of Light's chance has been increased from 15%/30% to 20%/40% chance of half cooldown.
- Spells
- [nerf] Flash Heal's cooldown has been increased from 6.2 to 6.5 seconds
Priest
- Talents
- Shadow Word:Death's penalty has been changed, instead of hurting the player on a failure it will cost double mana instead.
Warlock
- Talents
- [nerf] Flame Bursts AOE damage has been reduced from 15%/30%/50% to 15%/30%/45%.
- [nerf] Shadow Touch's chance has been reduced from 8%/16% to 7%/14%
- [nerf] Shadow Touch's damage has been reduced from 15% to 12%
Death Knight
- Talents
- Mind freeze now only works against casters
- Frost Armor no longer bugs Attack Speed after respawn
- [nerf] Bone shield regeneration time increased from 4 to 5 seconds
- [nerf] Butchery's healing reduced from 10%/15% to 8%/12% of DK's total HP
- Spells
- [nerf] Death Strike's healing reduced from 5% of DK's total hp to 3% of DK's total HP.
--Stinkyfax 16:10, 9 February 2012 (UTC)
--Tristen620 02:38, 10 February 2012 (UTC)